JS手寫一個自定義Promise操作示例
本文實例講述了JS手寫一個自定義Promise操作。分享給大家供大家參考,具體如下:
經常在面試題中會看到,讓你實現一個Promsie,或者問你實現Promise的原理,所以今天就嘗試利用class類的形式來實現一個Promise
為了不與原生的Promise命名沖突,這里就簡單命名為MyPromise.
class MyPromise { constructor(executor) { let _this = this this.state = ’pending’ // 當前狀態 this.value = undefined // 存儲成功的值 this.reason = undefined // 存儲失敗的值 // 利用發布訂閱模式,讓Promise支持異步 this.onFulfilledFunc = [] // 存儲成功的回調 this.onRejectedFunc = [] // 存儲失敗的回調 function resolve (value) { // Promise對象已經由pending狀態改變為了成功態(resolved)或是失敗態(rejected)就不能再次更改狀態了。因此我們在更新狀態時要判斷,如果當前狀態是pending(等待態)才可更新 if (_this.state === ’pending’) { _this.value = value //依次執行成功回調 _this.onFulfilledFunc.forEach(fn => fn(value)) _this.state = ’resolved’ } } function reject (reason) { // Promise對象已經由pending狀態改變為了成功態(resolved)或是失敗態(rejected)就不能再次更改狀態了。因此我們在更新狀態時要判斷,如果當前狀態是pending(等待態)才可更新 if (_this.state === ’pending’) { _this.reason = reason //依次執行失敗回調 _this.onRejectedFunc.forEach(fn => fn(reason)) _this.state = ’rejected’ } } try { // 當實例化Promise時,構造函數中就要馬上調用傳入的executor函數執行 executor(resolve, reject) } catch (error) { reject(error) } } _resolvePromise (promise2, x, resolve, reject) { // 如果返回了自己的Promise對象,狀態永遠為等待態(pending),再也無法成為resolved或是rejected,程序會死掉,因此首先要處理它 if (promise2 === x) { reject(new TypeError(’Promise存在循環引用’)) } if (x !== null && (typeof x === ’object’ || typeof x === ’function’)) { // x可能是一個promise try { let then = x.then if (typeof then === ’function’) { then.call(x, (y) => { _resolvePromise(promise2, y, resolve, reject) }) } else { resolve(x) } } catch (err) { reject(err) } } else { //否則是個普通值 resolve(x) } } then (onFulfilled, onRejected) { let promise2 onFulfilled = typeof onFulfilled === ’function’ ? onFulfilled : function (val) { return val } onRejected = typeof onRejected === ’function’ ? onRejected : function (reason) { throw reason } if (this.state === ’resolved’) { promise2 = new MyPromise((resolve, reject) => { setTimeout(() => { try { let x = onFulfilled(this.value) this._resolvePromise(promise2, x, resolve, reject) } catch (error) { reject(error) } }, 0); }) } if (this.state === ’rejected’) { promise2 = new MyPromise((resolve, reject) => { setTimeout(() => { try { let x = onRejected(this.reason) this._resolvePromise(promise2, x, resolve, reject) } catch (error) { reject(error) } }, 0); }) } if (this.state === ’pending’) { promise2 = new MyPromise((resolve, reject) => { this.onFulfilledFunc.push(() => { setTimeout(() => { try { let x = onFulfilled(this.value) this._resolvePromise(promise2, x, resolve, reject) } catch (error) { reject(error) } }, 0); }) this.onRejectedFunc.push(() => { setTimeout(() => { try { let x = onRejected(this.reason) this._resolvePromise(promise2, x, resolve, reject) } catch (error) { reject(error) } }, 0); }) }) } return promise2 }}
運行測試:
var promise = new MyPromise((resolve, reject) => { console.log(1) setTimeout(() => { resolve(2) }, 1000); console.log(3)}).then(value => console.log(value))
結果真香:
感興趣的朋友可以使用在線HTML/CSS/JavaScript代碼運行工具:http://tools.jb51.net/code/HtmlJsRun測試上述代碼運行效果。
更多關于JavaScript相關內容感興趣的讀者可查看本站專題:《javascript面向對象入門教程》、《JavaScript錯誤與調試技巧總結》、《JavaScript數據結構與算法技巧總結》、《JavaScript遍歷算法與技巧總結》及《JavaScript數學運算用法總結》
希望本文所述對大家JavaScript程序設計有所幫助。
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