Android跨進程傳遞大數據的方法實現
最近要從Service端給Client端傳遞圖片數據,之前的數據都是通過aidl傳遞:
創建 Parcelable文件ImageData.java
public class ImageData implements Parcelable { private byte[] data; public byte[] getData() { return data; } public ImageData(byte[] dataIn) { this.data = dataIn; } public ImageData(Parcel in) { int arrayLength = in.readInt(); if (arrayLength > 0) { data = new byte[arrayLength]; in.readByteArray(data); } } @Override public void writeToParcel(Parcel dest, int flags) { if (data != null && data.length > 0) { dest.writeInt(data.length); dest.writeByteArray(data); } else { dest.writeInt(0); } } ...}test.aidlinterface test { void sendMessage(ImageData data);}
運行報錯:
android.os.DeadObjectException: Transaction failed on small parcel; remote process probably diedat android.os.BinderProxy.transactNative(Native Method)at android.os.BinderProxy.transact(BinderProxy.java:514)...
原因這里導致DeadObjectException的原因主要是binder創建的buffer被占滿了:
kernel/msm-4.4/drivers/android/binder_alloc.c 315 if (best_fit == NULL) {...341 pr_err('%d: binder_alloc_buf size %zd failed, no address spacen',342 alloc->pid, size);343 pr_err('allocated: %zd (num: %zd largest: %zd), free: %zd (num: %zd largest: %zd)n',344 total_alloc_size, allocated_buffers, largest_alloc_size,345 total_free_size, free_buffers, largest_free_size);346 eret = ERR_PTR(-ENOSPC);347 goto error_unlock;348 }
傳輸中如果數據大于free_buffers,則會拋出DeadObjectException
解決1.socketsocke傳輸不受大小限制,但實現比較復雜
2.文件通過文件傳輸比較簡單,但效率差,而且高版本會受到Android系統權限限制
3.數據切割將較大數據切割成較小的數據傳輸,此方法是兼顧效率,復雜度較好的方案
定義數據體:
public class SliceData implements Parcelable { private byte[] data; private int length; ...}
切割數據方法:
public static byte[][] divideArray(byte[] source, int chunkSize) { int totalLength = source.length; int arraySize = (int) Math.ceil(totalLength / (double) chunkSize); byte[][] ret = new byte[arraySize][chunkSize]; int start = 0; int parts = 0; for (int i = 0; i < arraySize; i++) { if (start + chunkSize > totalLength) {System.arraycopy(source, start, ret[i], 0, source.length - start); } else {System.arraycopy(source, start, ret[i], 0, chunkSize); } start += chunkSize; parts++; } return ret; }
將SliceData按順序構建發送:
byte[][] divideData = divideArray(testBytes, 64 * 1024);//64kfor (byte[] item : divideData) { mEmitter.onNext(new SliceData(length, item));}
client接收:
int chunkSize = bytes.length;if(buffer == null) { buffer = new byte[length]; index = 0;}if (index + chunkSize > bodyLength) {//最后一個數據塊 System.arraycopy(bytes, 0, buffer, index, bodyLength - index); visualResultData.bitmap = BitmapFactory.decodeByteArray(buffer, 0, buffer.length); buffer = null; index = 0;} else { System.arraycopy(bytes, 0, buffer, index, chunkSize); index += chunkSize;}
4.第三方binder本身也是利用mmap,可以利用實現mmap的框架,比如 MMKV
5.Bitmap如果傳輸的數據是Bitmap,還可以用Bundle的putBinder方案定義binder:
class ImageBinder extends IRemoteGetBitmap.Stub { @Override public Bitmap getBitMap() throws RemoteException { return mBitmap; }}
發送
Bundle bundle = new Bundle();bundle.putBinder('bitmap', new ImageBinder());intent.putExtras(bundle);
接收:
ImageBinder imageBinder = (ImageBinder) bundle.getBinder('bitmap');Bitmap bitmap = imageBinder.getBitmap();
到此這篇關于Android跨進程傳遞大數據的方法實現的文章就介紹到這了,更多相關Android跨進程傳遞大數據內容請搜索好吧啦網以前的文章或繼續瀏覽下面的相關文章希望大家以后多多支持好吧啦網!
相關文章: